![]() ![]() ![]() Unlike the standard RTS game, there's no harvesting of minerals or generating stockpiles of raw materials. On the surface, Star Wars: Force Commander is similar to the standard real-time strategy (RTS) genre but is actually closer to the style of SSI's Panzer General series. With the popularity of the Command & Conquer and WarCraft series (based on sales) and the attendance records at the Star Wars movies attesting to their special drawing power, why not combine the two? At first glance, LucasArts is doing just that with Star Wars: Force Commander. ![]()
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